11th C.R.O.W.S.

Training & Classes

The C.R.O.W.S. were built for combat and recovery. Our job is Combat Resource Operations Wasteland Specialists — people and supplies are both resources, and our mission for the Federation is simple: get everyone home.

The more we train, the safer the wastes become and the closer we come to that goal. We train so others can live. Every course strengthens alliances, opens trade routes, and turns survivors into assets.

All classes are taught in English (it’s part of our in-character background), but a translator can assist if needed — we can provide one or you can bring your own.

(OT) Out of game: Our real-life backgrounds include years of instructing non-English speakers. Every class combines clear visuals, hands-on demonstrations, and physical guidance — we show you how and why, not just tell you. Our instructors are veterans of real-world combat and have years of teaching experience, bringing proven methods from both fields.

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CQB Basic  CQB Advanced  Open Terrain Basic  Open Terrain Advanced
Stress Medic  Medic Training  Hand-to-Hand / Melee  Weapons Qual  Observer Training

CQB – Close Quarters Battle

Use of simulation ammo and reactive feedback targets. Hands-on building tactics: entries, room clearing, and team communication. • Basic: Approx 1 hour, 4–8 students. • Advanced: Separate course with dynamic clearing and coordination (30–60 additional minutes). Training uses magnetic diagrams and live movement drills.

Stress Medic

For already-trained medics who want to experience real-world combat stress. Single-person, 8–10 minute scenario using smoke, loud noise, flashing light, and heavy blood simulation. Bring spare clothes. Supplies provided. (Disclaimer: sensory stress environment.)

Hand-to-Hand & Melee Combat

Reactive weapons system builds confidence and movement with short, medium, and long weapons. Small groups (≤6). Duration ~1 hour. Focus on technique, control, and flow.

Open-Terrain Movement & Tactics

Learn formations, bounding overwatch, and reacting to contact in outdoor terrain. 10–20 students ideal (smaller teams possible). Approx 30–60 minutes. (Disclaimer: Simulated fire only — “bang bang” calls. Live ammo carried only for safety if real threat arises.) • Advanced: Separate extended course with complex movements, extended patrols, and coordinated fire-and-maneuver drills (30–60 additional minutes).

Weapons Qualification & Certification

Sim-round range with reactive targets records accuracy and time. Approx 15 minutes. Safe and risk-controlled.

Observer Training

C.R.O.W.S. personnel accompany your patrol, observe performance, and provide a full after-action review with improvement notes. Time varies by operation.

Medic Training – Combat Care

Full indoor class teaching combat casualty care and medical response under pressure. Duration 1–2 hours depending on student grasp. Small groups (~6). Supplies included. (OT) Class taught by a U.S. Army medic and a civilian medical instructor with multiple years of experience and deployments to active war zones.